//==============================================================================
// Roman Legionarius Free_Anim.txt
//==============================================================================


//==============================================================================
anim Bored
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Roman Legionarius_BoredA
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet
			}
		}
	}

}


//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Roman Legionarius_IdleA
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet
			}
		}
	}
}


//==============================================================================
anim run
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Roman Legionarius_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.00 true   
            tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet

         }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
			set hotspot
			{
				version
				{
					Visual Roman Legionarius_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet
				length 1
				}
			}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
			set hotspot
			{
				version
				{
					Visual Roman Legionarius_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet
	Length 1.3
				}
			}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
		Visual Roman Legionarius_DeathA
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet
		Length 2.5
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
		Visual Roman Legionarius_FlailA
				ReplaceTexture Hero G Jason Standard/Roman Legionarius Map
       				ReplaceTexture Hero G Jason Shield/Roman Legionarius Helmet
		Length .5
         }
      }

   }
}